I’ve started to work on some tooling to make e4 consumable for the average developer. The first thing I’m concentrating on is tooling for the workbench model.
The key points are:
- Run in 3.x
- Run native in e4-Workbench (without the need of a compat layer)
- Run native in e4-Running-Workbench for Live-Editing
- Extensible by Workbench-Extenders to register their editors
The screen shots show a running Standalone ModelEditor implemented as an e4-application. Until EclipseCon I expect to have a first alpha version for 3.x and the e4-M4-SDK.
Because we are at it: Together with Lars, Kai I’m delivering a tutorial (e4 – Anatomy of an e4-Application) at EclipseCon on writing e4-Applications so if you are interested in e4 make sure to show up at the tutorial.