This is just a very short post on how cool I think Xtext is so to implement an editor for a DSL. The JavaFX team released this week a DSL to author shaders for OpenGL and DirectX named JSL (announcement post).
Yesterday I had to break out of standard work for a minute (infact it was about an hour) and took their antlr-grammer and translated it to Xtext (more or less a c&p task) and horray!
The grammer needs some refinements (look at the enormous outline!) but that’s something to look into later on.

November 8, 2012 



Trackbacks/Pingbacks
[...] Schindl posted about how to implement an editor using Xtext and JavaFX shader [...]
[...] Schindl posted about how to implement an editor using Xtext and JavaFX shader [...]